Friday, February 10, 2012

Garcia "Effing" Hotspur and The Shadows of the Damned

There is a decent chance you've never heard of this game and there is a very good chance you haven't played it. The game sold horribly and had no advertising at all. It's made by a small company who have made other commercial failures in the past that have been critically successful and Shadows of the Damned fits right into that category.

The thing is, this could be a very popular game if people gave it a chance. Sure, the story and dialogue is waaaay out there but it's genuinely hilarious although a bit creepy at times, and the gameplay could easily be mistaken for Resident Evil 4 at first glance. The over the shoulder camera and aiming are right out of Capcom's horror series but that's where the comparison's end. Where Resident Evil is sort of slow and clunky, Shadows of the Damned is fast paced and slick. Taking down hordes of demons with a multitude of insane demonic weapons is (excuse the pun here) fun as hell.

I'm going to stop there. I could sit here and write up a few paragraphs about the gameplay and story and graphics and music but it won't make a difference. This isn't the kind of game that can really be described by a block of text. Look, everything about this game is ridiculous and over the top, from the giant demons to the endless sexual innuendo. It's game that really needs to be played to be appreciated. Some people are going to absolutely hate everything about this game that I think makes it great. Hating this game isn't wrong, in fact, I could completely understand it. Some people can't appreciate good demon sex humor as much as I can. If you can though, this game is aces because when you look past all of that over the top humor there is a good game underneath. It's not a big named title by a big named developer and that will just about always mean a game will sell like crap, but Shadows of the Damned deserves your time. It's too good of a game to be relegated to the bargain bin (although that's what will happen) so when you see it for $10 make sure you buy it. You won't regret the decision.

Monday, February 6, 2012

Top Ten Gamecube Games

I was slightly torn while researching for this article. Did I want to do gamecube exclusives only or just games that appeared on the Gamecube? In the end I decided to include all Gamecube games but gave a little extra weight to exclusive titles.

Also, I'm aware there is a distinct lack of Smash Bros on here but I was never able to get a group together to enjoy the multiplayer so I never felt the same love for the game as other people did.

Now, without further ADO

10. Skies of Arcadia: Legends

Sort of a Gamecube exclusive...the game originally appeared on the Dreamcast but it was a slightly different version. They changed up a few things for the Gamecube release, most noticeably turning down the random encounter rate to a much more manageable level. The 'Cube didn't have a lot of RPG's on it, but the few it had were really good. Skies was an excellent game, right up my alley for sure. Random encounters, massive flying ship battles, great characters, evil villains, and hours and hours of side missions to keep you busy for a long time.

9. Eternal Darkness

A game that honestly makes it on this list just for it's innovation, I wasn't a huge fan of Eternal Darkness' gameplay. The story was pretty cool, controlling different characters from the same story throughout a time line, and it was scary as hell sometimes, but the actual gameplay left something to be desired. The best part of the game was when it would just completely mess with you. Your character had a fear meter and as it increased, the game would start messing with you. Doing things like making you think the game froze up or erased your save. It's still one of the most innovative ways a game has ever interacted with a player.

8. Beyond Good & Evil

Poor Michel Ancel. The guy works on amazing games that consistently get ignored by consumers. Beyond Good & Evil is his masterpiece. Excellent characters blended with an excellent story all rolled up in a Zelda like tortilla. It's a delicious burrito to say the least. In this analogy, hovercraft racing is the cheese and finding and photographing all of the species in the game would be the sour cream...I guess your pig sidekick Pey'j is the lettuce and I suppose the main character Jade is the actual meat...though the pig being the meat might make more sense. I don't know, it's good Mexican food is what I'm saying.

7. Tales of Symphonia

Woo Tales games! Gotta love them! Especially if you an avid RPG player like myself. Using some freedom of movement mixed with standard RPG combat has been a winning formula for this series for a long time. The characters and story is over the top and ridiculous as to be expected and any lover of Eastern style RPG's will find many of the standard conventions to be present in Symphonia, but who cares? It's super fun and that's all that matters in the end. I miss when games like this were more common. The direction RPG's have taken is a step backwards in my opinion. Tales of Vesperia was also excellent and I'm hoping for a new one soon.

6. Resident Evil 4

The finest of the Resident Evil's, with the exception of maybe the first one, Resident Evil 4 is the highest ranked game on this list that isn't a Gamecube exclusive and that is because it was just so damn good. I didn't find it as frightening as the older RE games but the action was kicked up a notch and that is a good thing. The iconic over the shoulder camera angle works to perfection and the cheesy RE dialogue is in full swing as always. Some of the later escort stuff drives me nuts, and still does to this day, but it's not enough to bring down an otherwise amazing game. Whether a Resident Evil fan or not, you owe it to yourself to play this game.

5. F-Zero GX

I almost left this game off of the list. Not because it isn't good enough, but because I'm still mad at it and I wanted to be spiteful towards it in some way. F-Zero GX is hard. I'm talking HARD. All I can remember about the story mode was chasing Samurai Goroh through some rocks, then failing a million times, then blacking out with rage. I wish I could say more about the story mode but I never made it past the second part. The racing was top notch though, tight controls paired with an exhilarating sense of speed combined to make an excellent racer. Tons of ships to unlock and a multitude of courses kept you coming back for a long time. Truly a gem of the Gamecube library.

4. Baten Kaitos

"Another RPG?" They are thinking..."but this one is different, I swear!" is my response. Baten Kaitos was very different from traditional RPG's. Eschewing standard menu driven combat and instead using a card based system helped make Baten Kaitos one of the most original games I've ever played. Using cards to determine actions meant that no fight was ever the same and it allowed for some great strategies. The game was tough too. Enemies didn't pull punches and I remember one fight in particular giving me a lot of trouble. The combat was so fun and innovative though that I never minded. I never felt cheated, I just felt like I needed to improve and that tends to be a rare thing in games anymore. To be honest, I only vaguely remember the story and characters, but the gameplay is enough to cement it in the number 4 spot on this list.

3. The Legend of Zelda: The Wind Waker

Oh, Wind Waker...you are so awesome yet controversial. So much wasted time on the internet fighting about cel-shaded kid link over the more realistic and gritty link. I don't care what you think, this is what I've always felt Link should be. It should be like playing a cartoon. Link as a semi-realistic character just seems weird to me. He's a little elf boy in a pointy green hat and suit. Anyway, gorgeous cel-shaded graphics aside, this game had it all. Awesome dungeons, tough boss fights, hidden treasure, sailing...sailing...sailing...I loved the sailing. I know some people felt that sailing from island to island was boring but it filled me with a sense of freedom. I couldn't get enough of skipping along on the water carried on the winds of change. Add in the best Ganon fight and you've got the second best Zelda game ever on your hands (Link to the Past is the best...just saying.)

2. Super Mario Sunshine

Another game that tends to be a point of contention, I adored Sunshine. I've read so many people complaining about the water based jet pack but I thought that was what made the game great. Being able to fly for short periods of time added a lot to the gameplay, as did the cleaning aspect. Using the water pack as a hose to clean paint off was fun and made for some cool boss fights. The bonus levels were pure old school Mario fun so if you didn't love the water pack aspect, you should've at least appreciated that. The story was pretty bad and the Delfino Island blob people weren't particularly well designed but who cares? Brilliant character design and story have never been the things that make a Mario game great. Brilliant level design and innovative platforming is where it's at and Super Mario Sunshine has that in spades.

NUMERO UNO...DUH DUH DUUUUUUUH...*MANUFACTURED SUSPEEEENNNNNSE*

1. Metroid Prime

If you played much of the Gamecube back in it's PRIME and you have actually been paying attention to this list then this should be no shocker to you. Metroid Prime is THE GAME on the Gamecube. I remember the first time I heard about it..."They're turning Metroid into a damn FPS!!!" I exclaimed, completely dismayed by the news. "They're ruining it. There's no way it will be good, you can't do platforming in first person! WHAT ARE THEY THINKING?!?"
I was wrong...very wrong. They could do platforming in first person, Metroid Prime was no mere FPS, and they definitely did not ruin the series. They invigorated it. To this day, I still believe Metroid Prime is the single most immersive gaming experience I have ever had. I WAS Samus Aran while I was playing. The first time the lighting reflected my face off of the inside of my visor...MIND BLOWN. So many wonderful moments in this game. Fighting Space Pirates for nearly an hour while climbing down deeper into the bowels of the planet trying to find the thermal visor I needed to progress was awesome enough. Picking it up...feeling relieved and accomplished...then BAM! The lights go out. Quickly flipping on the new visor to reveal more Space Pirates and a breathless fight back out of the pit, health low, ammo lacking, sweat pouring off of my face...just amazing. I wish I could play Metroid Prime again for the first time, and that is the highest honor I can give a game.

GREAT LIST! The Gamecube didn't have the depth of library that it's competitors had but what it did have was truly epic. Nintendo always hits the mark with it's first party games and the Gamecube is no exception. I'm sure I missed a few titles that people are going to think should've been on the list but you know what? It's my blog!